PLAY 80s and 90s PC CLASSICS ON WINDOWS 10, 8, 7, VISTA, XP & MACINTOSH OSX
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SUPER SOLVERS MIDNIGHT RESCUE! TLC +1Clk Windows 10 8 7 Vista XP Install

SUPER SOLVERS MIDNIGHT RESCUE! TLC +1Clk Windows 10 8 7 Vista XP Install

$ 17.00


Actual Game 

 

Super Solvers Midnight Rescue!

1-Click Install
Windows 10, 8, 7, Vista, XP

(TLC 1995)

MY PROMISE
My games are genuine, install in one step, look, sound and play in Windows 10, 8, 7, Vista and XP like they did in the old days, or your money back. This is my unconditional guarantee for three years.

WHAT IS INCLUDED
This listing includes the original game CD. The box is pictured for reference and is not included.

I will also provide a compatibility CD that will allow the game to run under ALL VERSIONS of Windows 10, 8, 7, Vista and XP, both 32 and 64 bit.

INSTALLATION
One step: Insert my CD and the game will automatically work on your computer. Done. Yes, it's that simple.

Want to play? Click the icon. Want the game off your computer? Click Uninstall. Zero hassle.

TECH SUPPORT
Rapid response technical support for three years is always an e-mail or phone call away.

In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process.

 

The Game
Midnight Rescue! is a side-scrolling educational game whose objective is to stop the Master of Mischief (also known as Morty Maxwell), a common antagonist of The Learning Company's Super Solvers series and Treasure series, from using his robots to paint the school invisible by midnight. To do this, the player must deduce which of the robots he is hiding in by comparing photographs taken of robots to clues obtained by reading passages left around the school and answering questions about them.

During the course of the game, the player will be attacked by the Master of Mischief's robot henchmen (Buffo, Lectro, Pogo, Rollo, and Turbo), who all take the form of various types of paintbrushes. When they appear they will either attempt to crash into the player or launch projectiles like marbles or pies at him. This will cause the player to lose either time or film. If the player uses his camera to take a picture of the robot before this happens, however, the robot will run away and the player will learn certain characteristics about that particular robot. These photos hold information that can be used to identify the robot the Master of Mischief is hiding in.

When the player has all four clues and photographs of each robot, he must then decide which robot he thinks the Master of Mischief is hiding in. The player must compare the clues gathered from answered questions to photographs that reveal characteristics about the robots. If the player correctly guesses the robot the Master of Mischief is hiding in, he will get a bonus score based on film and time remaining. This will be added to the total lifetime score. If he guesses incorrectly or fails to gather enough information by midnight, one of the robots will cover the player with invisible paint and the player will lose the game. Losing a game does not affect the lifetime score.

Each time the player completes the game, his lifetime score increases. At certain score amounts, the player will advance a rank and the game becomes more difficult. At higher ranks, more photographs are required of each robot, the robots will move faster, and some of the articles posted around the school will not contain clues. 

 


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