PLAY 80s and 90s PC CLASSICS ON WINDOWS 11, 10, 8, 7, VISTA, XP & MACINTOSH OSX
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MASTER OF MAGIC +1Clk Windows 11 10 8 7 Vista XP Install

MASTER OF MAGIC +1Clk Windows 11 10 8 7 Vista XP Install

$ 19.95


Actual Game

 

Master of Magic

1-Click Install
Windows 11, 10, 8, 7, Vista, XP

(MicroProse 1994)

MY PROMISE
My games are genuine, install in one step, look, sound and play in Windows 11, 10, 8, 7, Vista and XP like they did in the old days, or your money back. This is my unconditional guarantee for three years.

WHAT IS INCLUDED
This listing includes the original game CD. An on-screen printable manual is also included. The box is pictured for reference and is not included.

I will also provide a compatibility CD that will allow the game to run under ALL VERSIONS of Windows 11, 10, 8, 7, Vista and XP, both 32 and 64 bit.

INSTALLATION
One step: Insert my CD and the game will automatically work on your computer. Done. Yes, it's that simple.

Want to play? Click the icon. Want the game off your computer? Click Uninstall. Zero hassle.

TECH SUPPORT
Rapid response technical support for three years is always an e-mail or phone call away.

In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process.

 

The Game
Set in the magical worlds of Arcanus and Myrror, Master of Magic represents the struggle of several rival wizards for magical control of both realms. As one of those wizards you must build armies of magical and non-magical units and extend your empire through settlement and conquest. In the meantime, increase your magical strength by obtaining control of the magic nodes which dot the landscape and increase your knowledge by researching spells until you learn and cast the Spell of Mastery which leaves you in sole control of the worlds and the undisputed Master of Magic!

You are not the only one trying to subdue the world. From one to four other Wizards are pursuing the same goal as you are. Eventually you will have to push each one aside, but initially you needn't view them only as an enemy. You may engage in diplomacy with each wizard: Set up an alliance or a non-aggression pact, declare war, offer tribute, and exchange spells.

 


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