PLAY 80s and 90s PC CLASSICS ON WINDOWS 11, 10, 8, 7, VISTA, XP & MACINTOSH OSX
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GREAT NAVAL BATTLES 1 2 3 4 5 +1Clk Macintosh OSX Install

GREAT NAVAL BATTLES 1 2 3 4 5 +1Clk Macintosh OSX Install

$ 69.95


Actual Games

 

Great Naval Battles
The Complete Series

GNB I: North Atlantic 1939-1943
GNB II: Guadalcanal 1942-43
GNB III: Fury in the Pacific
GNB IV: Burning Steel 1939-42
GNB V: Demise of the Dreadnoughts

1-Click Install
Macintosh OSX


(SSI 1997)

MY PROMISE
My games are genuine, install in one step, look, sound and play in Macintosh OSX like they did in the old days, or your money back. This is my unconditional guarantee for three years.

WHAT IS INCLUDED
This listing includes the original game CD. On-screen printable manuals for all games are also included. The box is pictured for reference and is not included.

I will also provide a compatibility CD that will allow the games to run under OSX versions 10.6 and higher. This covers any Macintosh made since late 2009.

Verify your version: From the Apple menu (upper left of screen) select About This Mac.

INSTALLATION
One step: Insert my CD and the games will automatically work on your computer. Done. Yes, it's that simple.

Want to play? Click the icon. Want the games off your computer? Move the game to the trash. Zero hassle.

TECH SUPPORT
Rapid response technical support for three years is always an e-mail or phone call away.

In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process.

 

The Games

Great Naval Battles I
Great Naval Battles of the North Atlantic (GNB-NA) is set during World War II and covers the convoy engagements between the surface fleets of the British Royal Navy and the German Kreigsmarine. You control one of the fleets in all its facets, from the grand strategy down to the aiming and firing of the guns. Luckily for us most of the most mundane tasks in GNB-NA can be left to the computer (like the aiming of those guns). GNB-NA focuses solely on the big surface ships in the war.

Great Naval Battles II
Volume II focuses on the Pacific Ocean, recreating the conflict associated with the American campaign to take the island of Guadalcanal in 1942. Great Naval Battles 2 starts with the initial American landings on 7 August 1942 and runs thru the final withdrawal of Japanese forces on 31 January 1943. There are five tutorials, seven historical engagements and two different campaigns, one running the full span of 7 August 1942 to 31 January 1943 and the other, truncated to allow for forces to build up, from 1 October '42 thru 31 January '43.

Great Naval Battles III
Great Naval Battles 3, subtitled Fury in the Pacific, is a traditional battleship game set in the World War II Pacific theatre. The game encompasses the entire Pacific, making the scale of this game huge. There is a lot of ground…or water as it happens…to cover. The game is somewhat reminiscent of the old board game, Battleship, only it features more detail and complex strategies.

The game play itself is entertaining and challenging, with the a rather clever AI for the time. Nearly every major ship from the great Pacific battles is represented, from the Japanese fleets to the major American ships and aircraft. The payloads each ship and airplane are mostly historically accurate, which is very interesting.

Logic is the key to success in this game as the AI will attempt to thwart you at all times. The best way to win the major battles is to make certain that the battle strategy is sound and well-balanced.

Great Naval Battles IV
Great Naval Battles IV: Burning Steel is the last part of the quite interesting GNB series by SSI. It covers naval warfare in World War II with a focus on artillery battles rather than aerial attacks (similar to Task Force 1942 by Microprose). In this fourth part the combatants are restricted to the major European powers like Germany, the UK, France, Italy and Russia. You have the opportunity to play historical and hypothetical scenarios which last from some hours to a few weeks. But here's also showing the major flaw of this game: there's no actual campaign mode like in the first 2 parts but just these scenarios. As a compensation there's the option to play a random scenario which sets all Axis and Allied ships against each other on a fictual battlefield. But here all ships are grouped into random task forces, placed randomly across the map and on the edges of the all-water map 2 ports for each side are randomly placed. So it's more a action- packed skirmish than a strategically planned campaign.

Great Naval Battles V
Great Naval Battles V: Demise of the Dreadnoughts: 1914-18 is the final entry in SSI's long line of good World War sea battle simulations. The game uses the GNB IV engine, but with WWI ships instead of WWII, and no aircraft.

The game play itself is entertaining and challenging, with the a rather clever AI for the time. Nearly every major ship from the great Pacific battles is represented, from the Japanese fleets to the major American ships and aircraft. The payloads each ship and airplane are mostly historically accurate, which is very interesting.

Logic is the key to success in this game as the AI will attempt to thwart you at all times. The best way to win the major battles is to make certain that the battle strategy is sound and well- balanced. Sometimes, the gamer will get a break and will be able to swarm a large battle cruiser with smaller ships successfully. Likewise, a large cruiser can sometimes run right over a fleet of smaller gnats without incurring much damage. However, most of the time, an attack of balanced firepower, speed and defense is required for a victory.

 


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