D is a horror game that has a dark and evil mood. The plot begins with Laura Harris, a college student, who rushes to the Hospital where her father Richter Harris works. Her father recently went berserk with a pistol and killed several people in the grip of a horrendous rage.
Laura is immediately whisked off to another dimension where she finds herself imprisoned in a house. This house metaphorically represents her father’s demented mind. Laura must explore her father’s mind to discover the answer to the mystery of his insane behavior. Byt the game finale the meaning of D becomes clear.
A refreshing feature is that, despite the dismal and disturbing surroundings, you cannot die. D strives to create a true horror adventure game, not an RPG dungeon fest. Do not be lulled into false security -- D is time dependent, so if you do not solve the mystery within the allotted time, you fail the game and must start over. It will take careful planning to overcome the dark mystery of D.
D makes use of good camera angles, in the spirit of Alone in the Dark 1. This uncommon visual presentation makes for entertaining exploration. The graphics taxed the DOS based PCs of its day, but with today's fast machines the delay is eliminated. The result is a visual feast of rendered art. The music complements the visual appeal with a creepy and suspenseful ambiance.
In conclusion, D is a good title for both adventurers and horror-fan enthusiasts. The spooky graphics and unsettling theme will keep the suspense factor high while you battle to solve the mystery.