A.T.A.C. (Advanced Tactical Air Command) takes place in the year 2001, and the world is a much different place than most would have imagined. (Remember, this game was made in the early 90s). The western society and Eastern bloc nations are more allied than any would have believed. Society is not threatened by nuclear weapons now, but by a more subtle weapon: drugs. The U.S. government of the time was elected for its strong anti-drug stance and forms an elite paramilitary task force to take the battle to the drug cartels. We won't get into the sociologial or political ramifications of this style of game. Everyone has there own beliefs of right and wrong.
In A.T.A.C. you are the leader of the task force charged with spearheading a massive high-tech assault on the drug cartel and its operation. At your disposal will be four of the then newest F-22 fighter planes which you can fly any or all of at the same time, on separate missions or as part of a coordinated attack. You can also monitor all military activities using a sophisticated control and communications panel that gives you access to any of your planes and/or operatives. I was particularly impressed with the presentation of the drug plantations, roads, and other fixed objects on the ground. This isn't just a turkey shoot, however. The drug cartels respond intelligently. Winning means not only superior flying skills, but also upon developing and executing an effective strategy.